Yesterday, Facebook launched its own Steam Competitor, Gameroom. Originally called Facebook Games Arcade, Facebook announced the name change, and the rollout of its new desktop client, at Unity’s game development platform conference.
Gameroom, which runs on Windows 7 and up, is available now in beta form for both developers and users. Gameroom will allow Unity developers to export games directly into it. Facebook describes Gameroom as “ensuring an exclusive and immersive gaming experience”, stating its games perform better in terms of “app launch timings and memory consumption”, and “developing in Facebook Gameroom natively takes less time: it’s easier compared to HTML5 and gives better solutions around threading, debugging, networking and memory management”.
“Today we’re announcing that Facebook support for Unity is now available in the Gameroom developer beta, and that Facebook support will ship as part of Unity 5.6 early next year,” wrote Facebook’s Sheree Lee on the Gameroom Developer’s page.
“With Facebook Gameroom, Facebook is introducing an easier way for developers to bring high-quality games to the PC to take full advantage of the CPU and GPU native power. The Facebook build target lets you deploy your projects to either the new Gameroom desktop app for Windows as a native Windows player, or to Facebook.com using Unity’s WebGL support.”
While it is unclear exactly how Gameroom intends to cut into Steam’s popularity and user base, seeing as all Gameroom games are free to play titles, it could be a response to the declining use of Facebook’s browser games following the rapid growth of the mobile gaming market.
What do you think of this announcement? Is Gameroom something you are interested in? Let us know in the comments.
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