Update: In the previous version of this article I mistakenly implied that Tale of Tales was closing down due to the lackluster sales of Sunset. It has since been brought to my attention that this information was incorrect. As the writer of this article I take full responsibility for its contents and I would like to extend my deepest apologies to both our readers, and Tale of Tales, for the misinformation that I included in the previous version of the article. I have made the necessary edits for the sake of clarity and accuracy. For more information on Tale of Tales’ most recent title, Sunset, please view the trailer below or check out our review via the link at the end of the article. – Damien Chambers, News Writer for Geeks Under Grace
In a blog post on their website, Sunset developer Tale of Tales announced that they will no longer be releasing any commercial games.
Citing poor sales and mismanagement of funds the company only managed to sell 4,000 copies of Sunset, including copies for those who backed the game’s Kickstarter campaign.
As a parting note, the two-person team consisting of Michaël Samyn & Auriea Harvey, closed out their blog by saying, “We are happy and proud that we have tried to make a “game for gamers.” We really did our best with Sunset, our very best. And we failed. So that’s one thing we never need to do again. Creativity still burns wildly in our hearts but we don’t think we will be making videogames after this. And if we do, definitely not commercial ones.”
While the game just recently released on May 21, 2015 to middling reviews it is still currently available on Steam for $19.99. For our impressions of the ambitious and experimental indie project check out our recent review.
Before I became a Geek Under Grace I was a student of Journalism and have always aspired to write for a gaming and geek culture publication. I am truly blessed to have found an outlet to reach not only thousands of fans, but those who may not have yet found Christ.
My favorite genre of games is third-person/sandbox games. I like the freedom that they allow both in gameplay and in scale and they just seem less bland and limited than more linear titles. I still have a soft spot for RPG games but I now enjoy JRPGs far less than I did as a child because they are still basically the exact same as they always were, with a few exceptions of course. I also enjoy playing more tactical third-person multiplayer shooters or first-person shooters that try to shake things up.
I absolutely hate games based on WWII or Vietnam as those settings and those types of gameplay have been done to death. Though I am not opposed to a future Assassin's Creed title being set during one of these wars. I also typically tend to stay away from MOBA's as they are notorious for abusive, and generally unsavory online communities.
My favorite game of all time is Chrono Trigger, which ironically enough is a JRPG but its one that I consider untouchable in quality. The runner-up for my favorite game of all time would be Star Fox 64.
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