Rocket League One Year Later

You have just entered a game. You get a good look at the field as other players are joining in. You hear the countdown commence—3… 2… 1… GO! If you are positioned at the back, most likely you stay there and play goalie. Though if you are at the front, you hit that boost button and put the pedal to the metal simply to be the first one that touches that ball. Those who have played a game or two of Rocket League know the feeling all too well. That very moment is when the chaos take full effect, and one year later, the game still holds a special place in the industry. Players are still customizing their cars and making memories with clutch plays like this highlight I was able to capture on our Twitch channel. So, let us take a look how far Psyonix has taken Rocket League, because for many of us here on staff, it has never left our hard drives and we still continue to enjoy it.
Fellow staff member Cody Armour and I teamed up for a session during this years pledge drive

Fellow staff member Cody Armour and I teamed up for a session during this years pledge drive

First, for those who don’t know much about it or never had much interest, it all started on July 7th of 2015. At this time, the game was only available on PC and PS4, and at one time was a free game of the month on Playstation Plus. Now if you own an Xbox One you will find it in the marketplace, but it actually did not make it there until February of this year. While not yet on OS X or Linux, Rocket League is now available for just about everyone to dive into. Now coming back to the present day, for those who prefer physical copies of their games, a “Collector’s Edition” that includes all previously released DLC is now available which stretches its reach to an even wider audience. Not only have the developers broadened the game’s presence, they continue to clear hurdles in development that can possibly make game-changing advancements for the industry as a whole.

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Back in March, news broke out that cross-platform gaming is now possible between PS4 and Xbox One. Many games have already been doing so with their PC counterparts for years now, and Rocket League happened to be one of those. In response to the rumors, Microsoft had said that they were ready if the opportunity would arise. However, Sony simply responded by saying “We would be happy to have the conversation with any publishers or developers who are interested in cross platform play.” Recent news coming directly from Psyonix VP Jeremy Dunham says that the mentioned cross-platform feature between the consoles is actually complete and could be up and running within a business day. The only thing they are waiting for is of course a response from Sony. He believes that their lack of response is not due to reluctance, but more along the lines of making sure they have everything in place for it to work on their end.
Psyonix successful took us from the soccer field to the basketball court

Psyonix successful took us from the soccer field to the basketball court

When the game released, we saw it as soccer with rocket cars, but we never expected to be playing hockey or basketball matches along with the hectic experimentation found in the “Rocket Labs” section. Other developers and publishers have even got in on the action. You can add antennas and toppers to your car that represent franchises all the way from Worms to The Witcher. Online communities have also gotten a taste of the sweet Rocket League pie in the form of community flags that you can equip onto your car’s antenna so players can rep their favorite communities in which they probably spend a lot of their time such as IGN, Rock, Paper, Shotgun, and Twitch to name a few.
Psyonix has done something with Rocket League that developers of other online games could only hope to achieve: they have successfully kept players and fans engaged. One reason could possibly be that they are all the major updates for free; the only thing that players really need to pay for are the extra cars that aren’t exactly essential to get the full experience. So if you don’t want to pay for extra cars, you really don’t have to. Personally, when I first saw the trailer for the game, I actually thought it looked like a ton-o-fun and maybe that was just me. I really had no idea it was going to be as big as it is today, and it is great to see that the developers found great success after they handed it to a large number of players for free. So, are you still playing Rocket League a year later? Let us know in the comments below!

Well, congratulations to Psyonix on an awesome first year of Rocket League and hopefully many more. I’m sure I can speak for the rest of the players we have here on staff and say that we are looking forward to seeing what else is in store.

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L.J. Lowery

Born in southern California, but currently residing in Lafayette, Louisiana. Loves Hip Hop music, comics, and video games. Events/Media Coordinator, Podcast Producer, and Public Relations.

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