Review: Titanfall (PC)

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Content Warning:

This is a war game, so that means you are shooting each other.  That being said, Titanfall has a lot of gore.  Lots of blood can been seen as your bullets strike your opponents.  Your titan can punch humans, creating a bloody explosion.  You can also rip people out of their titans and squish them using your own titan.  If you have a strong aversion to killing and/or lots of blood, you might want to steer clear of this game.

Gameplay:

Titanfall is strictly a multiplayer game and is similar to a lot of first person shooter games.  There is one huge exception: everyone gets a mech called a titan.  With the exception of Last Titan Standing mode, all matches begin with players as normal soldiers on the ground.  As the round plays out, you will be informed on how long it will take to get your titan.  The more people you kill, the faster you get your titan.  When your titan is ready, you will be able set a waypoint it to drop to.  Your titan will fall from the sky and land on your waypoint.  You then have two options.  One is to get into and control your titan, and the other is to command the titan to follow and protect you, attacking any threats encountered.

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Titans are stronger and faster than humans, but the humans are way more agile.  I thought it would be a big advantage to be in your titan, but this is not the case.  Humans can jump, run on walls and parkour around the level.  In contrast, Titans have to stay on the ground.  Humans can also jump on the enemy’s titan and sabotage it.  Honestly, as soon as I got my titan, I just had it follow me around.  I found it useful at keeping my enemies occupied while I tried to take objectives.

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An additional feature in this game is the inclusion of bot players.  Maps are fairly large, so these “computer players” are sent in to help you feel like you are always in action.  The only problem I have with them is that they suck.  They are basically fodder to help get your titan faster because they pose no real threat.

Matches include up to twelve players and are always a two-team versus match.  There are 4 different game types—Attrition, Last Titan Standing, Hardpoint Domination, Capture the Flag and Pilot Hunter.  Attrition is the most basic type: kill things and get point for your team.  The team with the most points at the end of the round wins.  Last Titan Standing is what it sounds like.  Everyone starts in their titan, and your team wins by eliminating all the other team’s titans.  Hardpoint is the same as capture the flag in most FPS games.  There are three capture points on the map and you are tasked with capturing these points.  To capture a point, you must stand in the area of the capture point (with no enemies in that capture area).  If a point had been captured by the other team, you must first neutralize it before you can capture it.  The team with the most points captured by the end of the round wins.  In Pilot Hunter, each team is assigned one of their team members as the pilot.  You must eliminate the other team’s pilot before they eliminate yours.  After the round is over, the losing team is tasked with getting to the drop ship and the winning team is tasked with stopping that from happening.

As you kill and obtain objectives, you will get skill points which in turn will increase your player level.  Eventually, you can attain a certain tier a gain the ability to change your loadout for both your human and your titan.  As you get more levels, more guns and abilities become available to you.  The big problem here is that you do not receive any skill points while you are playing a LAN game.

The gameplay is very fun and addictive.  The bots are kind of disappointing in that the AI for them are poor, but I did find that they did their job in keeping the action going while you were making your way to the real battle.  Even then, it never really seems like when I respawn that I am too far away from the action.

Presentation:

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This game looks amazing even on my crappy PC.  The animations in this game look great.  When your titan falls and you run up to it, it will pick you up and stuff you into its cockpit.  There is no need for this animation to be there but it looks so awesome.  I love the attention to detail in games like this.  And there is just something very satisfying about ripping an enemy soldier out of their titan and squishing them, no matter how gruesome it is.

A cool feature that makes you feel like you are in the battle includes your commander coming on the radio and telling you how well your team is doing and what your next objective is. T

The guys at Respawn go a long way to immerse you in Titanfall.  I have never played a first person shooter that goes this in-depth with things like the animation to stuff you into the titan.  It is great to see a first person shooter that takes that extra step.

Conclusion:

Titanfall surprised me, and I love it.  I am not a huge fan of first person shooters, but this is one FPS that I am going to play a lot of.  The gameplay is fast and addictive, and the inclusion of titans is a welcome change to the conventional shooter. The only small downside is that the game is only 6 versus 6, and while the inclusion of bots helps a little, I wish the bot AI was turned up a little.

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Jonathan Klassen

Just a small city, Christian boy from the province of Saskatchewan in Canada. Go Riders Go! I have a wife (Andrea), a son (Ethan) and another one on the way.

3 Comments

  1. Nathan Schneider on November 1, 2015 at 8:44 pm

    What is the language content?

  2. Jonathan Klassen on May 6, 2015 at 5:51 pm

    Hey Maurice. Sorry I didn’t respond to this sooner. WordPress has long since stopped sending me notifications on people commenting on my articles.

    It got a 9 because it is that good. The only reason it didn’t sell as well as it should is that it is Microsoft only. So only PC’s and XBox’s can play this game. If it would have been on PS4 also, it would have sold much better.

    As to the no story rating. It is multiplayer only. So, no story.

  3. Maurice Pogue on March 28, 2015 at 9:16 am

    I was wondering how this got a 9. No story rating???

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