The Elder Scrolls Online: Elsweyr
Dragons return to Tamriel in The Elder Scrolls Online: Elsweyr, part of the Season of the Dragon year-long adventure! Explore sun-blessed savannahs and canyons, defend the Khajiiti homeland, and command the merciless undead with the Necromancer class in this all-new Chapter of The Elder Scrolls Online saga!
BECOME A NECROMANCER
Tamriel has always been home to those who practice the forbidden arts, though shrouded from public view. Now, make the undead serve your will with the all-new Necromancer Class!
THE DRAGONS HAVE RETURNED
Once thought lost to the mists of time, fearsome Dragons now soar the skies of Elsweyr, leaving scorched ruin in their wake. In The Elder Scrolls Online: Elsweyr, you must discover the dark purpose behind their rampage in a new epic story and prevent the destruction of the Khajiiti homeland.
DISCOVER ELSWEYR
In The Elder Scrolls Online: Elsweyr, venture further into the homeland of the Khajiit than ever before. In this wild and untamed land, explore fertile grasslands with stalking predators, winding canyons whose shadows hide bandits and worse, and wild borderlands where the Khajiit grow their famous moon-sugar crops.
Elsweyr's capital is the beautiful city of Rimmen, currently occupied by Imperial mercenaries, where the local Khajiit are equal part residents and captives. Beyond the city, meet wandering nomads, navigate the scorching deserts of the Scar, and explore timeless Khajiiti ruins that are not as abandoned as they might seem.
PREPARE FOR ADVENTURE
The incredible home of the Khajiit is a land filled with adventure, mystery, and—for those who go looking for it—danger.
MINIMUM:
OS: Windows 7 64-bit
Processor: Intel® Core i3 540 or AMD A6-3620 or higher
Memory: 3 GB RAM
Graphics: Direct X 11.0 compliant video card with 1GB RAM (NVidia GeForce 460 or AMD Radeon 6850)
DirectX: Version 11
Network: Broadband Internet connection
Storage: 85 GB available space
Sound Card: DirectX compatible sound card
RECOMMENDED:
OS: Windows 7 64-bit
Processor: Intel® Core i5 2300 or AMD FX4350
Memory: 8 GB RAM
Graphics: Direct X 11.0 compliant video card with 2GB RAM (NVIDIA® GeForce® GTX 750 or AMD Radeon™ HD 7850) or higher
DirectX: Version 11
Network: Broadband Internet connection
Storage: 85 GB available space
Sound Card: DirectX compatible sound card
About 10 hours main storyline if you start your character from level 1; and numerous side quests along the way.
June 4th, 2019
PC, PS4, XBOX One

Developer: ZeniMax Media, ZeniMax Online Studios
Publisher: Bethesda Softworks
Genre: RPG, Adventure
Platforms: PC, PS4, Xbox One
Rating: M (Mature)
Price: $39.99 for Upgrade; $59.99 for Standard
After the Morrowind and Summerset expansions, The Elder Scrolls Online launched its 3rd expansion Elsweyr on June 4th, 2019. As an ESO veteran, I am excited for its new content, which includes the land of Elsweyr—the homeland of the Khajit—along with dragon battles and the new necromancer class.
Content Guide
Violence: Fighting against enemies is a major part of the storytelling, but no intense violence or gore appeared in either gameplay or cutscenes. You use various melee weapons, such as swords and axes, against your foes, as well as spells of various types.
Spiritual Themes: You will encounter various temples, shrines, gods, and spirits through main quests, side missions, and the in-game environment. Magic and spellcasting are tools that you can use in combat.
Positive Themes: Teamwork is still highly valued and recommended for running quests and dungeons. It is better and more fun to play together.
Review
There is a pre-expansion quest which prepares players with background story explaining why Elsweyr is in danger. When you start the expansion, the storyline picks up right after what happened in the pre-quest. However, I found the main quest underwhelming compared to the hype and high expectations. The gameplay loop is stale and predictable; you talk with many characters, fetch some items, visit some delves and dungeons, kill some enemies, and finally hunt down a handful of dragons. Honestly, it is not super exciting or memorable as a whole.
Okay, how about side quests? Elsweyr succeeds in always making you feel like you have plenty to do and people to help. One of the most interesting stories is about the returned character Razum-dar and his family farm. Its investigation not only makes various character development deeper, but also changes up the predictable fretching-and-killing gameplay by adding some lighthearted entertainment.
The art and music are the most enjoyable parts of the expansion. The architecture is greatly influenced by central Asian culture, like Indonesia, India, and Thailand. Its music is reflected by its culture and fits the environment. The map size is not necessarily bigger than previous expansions of Morrowind and Summerset, but due to the vertical designs players can explore landscape of mountains, bridges, campsites, and hide-outs. Often I found that when I thought I had reached the end of the road, I suddently found a secret uphill path which opened up a new area for caravans, monsters, and quests. Thanks to this combination of art, music, and environmental designs, I enjoyed my solo and multiplayer adventure in Elsweyr much more than ever.
Delves, dungeons, and raids are considered regular content in every expansion. There is nothing outstandingly new there, but the maps appear to be more spacious with both layers and enemies location. Skyshards and lorebooks are scattered, some easy to spot and others more obscure. Reading books from bookshelves usually raises your skill level in the base game, DLC, and expansion contents; however, I haven’t found many helpful bookshelves in Elsweyr, which seems odd in a culture which treasures traditions and knowledge.
All the five-claws (a common in-game slang term for he Khajit) are generally very kind, polite, friendly, and respectful in handling themselves and others. I enjoyed all the humble creatures, and the well-written dialogue. For example, rather than using a typical pronoun like “I” when speaking to others, a Khajit would refer to himself as “this one” or “five-claw”. It is interesting to imagine that they are too humble to even mention their own names. It really helps to immerse me into the great in-game cultural atmosphere.
Necromancer, the new class and one of the expansion’s chief selling points, is well-constructed mechanically and well-explained as part of the ESO universe. You can be a tank, a damage dealer, or even a healer with different builds of health, stamina, and magika. The previously introduced Warden class healer is a little more effective than the Necromancer healer, although the latter allows you to revive three allies, which comes in handy when fighting against strong bosses.
Dragons are beautiful to view, easy to admire, and fun to fight. The dragon icon on the map indicates where one can be located and whether it is engaged in combat. I enjoyed fighting these challenging, epic beasts with others, and of course earning great loot in the process. Be careful not to get too confident rushing in blindly, for each dragon has it own mechanic and they can kill you with one hit if you are not mindful of your surroundings.
Elsweryr is not without its flaws, including the aforementioned main story as well as an occasional lagging issue that appears when traveling from wayshrines. Nonetheless, it is overall a great expansion to The Elder Scrolls Online. You will surely enjoy it if you are an ESO fan, and the new class will keep you busy on experimenting with your favorite build for a while.
+ great art style, music, and environmental designs
+ unique and enjoyable side quests
+ interesting new class of necromancer
+ fun dragon fights
- underwhelming main storyline
- lagging when traveling through weyshrines
- not much unique content in delves, dungeons, trails