Star Wars: Battlefront-Season Pass (PS4)
Experience four pieces of DLC that expand the world of Star Wars Battlefront. All four expansions are available two weeks early for Season Pass holders along with an exclusive emote.
- Outer Rim: Experience the battle between the Rebels and Empire amongst the outer rim planet of Tatooine and Sullist. Fight for a valuable shipment in the new Extract mode. Complete new Hutt Contracts for Jabba to earn new gear and weapons.
- Bespin: Take to the skies of the cloud city with five new maps across different game modes. Return to the carbonite-freezing chamber in a new mode called Sabotage.
- Death Star: Relive the battle in which Luke Skywalker destroys the Death Star in an exclusive mode called Battlestation. Take down a Star Destroyer in order to gain passage to the Death Star, help R2-D2 escape the clutches of the Empire, and finally execute the finishing blow by participating in the iconic trench run.
- Scarif: Reenact the first moments of the Rebel Alliance during the battle for Scarif. In an exclusive mode called Infiltrate, players will escort a U-Wing to the atmosphere of the planet, Rebels will infiltrate the Imperial based to collect valuable date, and will lastly need to escape to the extraction point with the data.
- All expansions include new heroes, weapons, and equipment to outfit your Imperial or Rebel soldier.
November 17th, 2015
PS4, Xbox One, PC
Developer: EA DICE
Publisher: Electronic Arts (EA)
Genre: Third-Person/First-Person Shooter
Rating: T for Teen
After the first few months of playing Star Wars Battlefront, I thought I was done with it forever. A group of friends and I were into it, but the time came when we moved on to other things. That’s how the pattern usually goes: we get deep into whatever we are playing at the time and move on when the next big title releases. There wasn’t exactly a ton of variety in the initial release of Battlefront, which factored into my group’s quick departure. I got back into it about six months later when the Death Star expansion was released. My brother was still playing and told me about the changes and new content, so I joined him and paid full price for the season pass.
Getting back into Star Wars Battlefront has been an enjoyable experience. Much of the new content has brought the variety I was looking for in the original release. I have taken the opportunity to review the season pass in its entirety, rather than cover each expansion. Think of it as a guided tour through the galaxy, starting with the Outer Rim, and then working toward the planet Scarif featured in Rogue One.
For the sake of this Season Pass review, I have borrowed the content guide from Damien’s review of Star Wars Battlefront since content has remained unchanged in these expansions.
Star Wars Battlefront contains very little questionable content. While there are burn marks and many fiery explosions, little to no blood or gore is ever shown and the worst wound possible is a severe burn from laser fire, force lightning, or the blade of a light saber.
However, as is the disclaimer with most online-only games, the game experience can change during online play. If you do not want your children to hear swearing, slurs, or otherwise crude or hateful speech while playing, it is recommended that you monitor their online play. Luckily, developer DICE has implemented a chat system in Battlefront that requires players to be in the same Xbox Live/PSN party in order to chat with one another in-game. This helps to prevent children from hearing questionable speech, and hinders them from using it against complete strangers online.
The biggest addition in the Outer Rim DLC is Hutt Contracts. Hutt Contracts allow players to earn the new weapons and gear released across all the expansions. This gives players something more to work toward than the standard challenges that were originally offered. Their objectives vary from getting a certain number of kills with a certain weapon type, to using certain consumable equipment a set number of times.
When I look at the maps, I see familiar areas I have spent a lot of time in through other Star Wars games. I enjoy the industrial-edge theme of this expansion’s locations. One of my favorite modes, “Extract,” makes its appearance in the Outer Rim expansion. It works much like the payload objective in Overwatch. As the rebels, you must guide a valuable shipment to the extraction point, while the Imperial team must prevent it from getting there.
Located on the planet Bespin, this expansion pack takes the battle to the skies, featuring an assortment of modes that each take place in different locations. “Sabotage,” for example, takes place in the famous Carbonite-Freezing Chamber. Rebels must plant explosives in the chambers throughout the map while the Imperials try to disarm them.
The Carbonite Chamber is geared for close-quarters combat. It becomes tough to function in these tight rooms and halls. With fellow soldiers strafing and running all over the place, my shots are often blocked. My favorite maps are located outside; the streets of Bespin give plenty of room to breathe and provide the chance for long-range combat. My best moments in this expansion were a handful of long-range shootouts I had with some Imperials. My favorite map in this expansion, however, actually takes place in the Fighter Squadron mode; you get a beautiful view of the sky and city as you are dodging and blasting enemies from a Tie-Fighter, X-Wing, or Cloud Car.
The third expansion is by far the strongest of the four, most likely because it lets you relive one of the most iconic events in the entire series. While the Death Star expansion includes a handful of maps for other game modes, “Battle Station” is the one that drew me back to Battlefront.
Taking place across three phases, “Battle Station” begins with the Rebels attempting to take out a Star Destroyer that stands in your path to the Death Star. In the second phase, the rebels must recover and extract R2-D2, who’s in Imperial custody aboard the Death Star. The third and final phase recaptures the final moments of A New Hope, where Luke Skywalker flies through the trenches of the Death Star. Three players at a time are tasked with the objective of launching bombs into the Death Star in a similar manner; the task is given to three different players if the first three fail. From my experience, there is nothing more entertaining than being your buddy’s wingman as you take on the iconic trench run together. Luke and Vader’s ships are both playable in this phase.
The fourth and final expansion titled Rogue One: Scarif is the weakest DLC of the bunch. I didn’t find the same level of variety I found in the other expansions and everything looks similar across every mode. All gameplay takes place on the planet Scarif, where the new movie is set. I realize some maps are exactly the same for a few different modes, but I found the tropical island base to be rather boring.
The Scarif expansion features a mode called “Infiltrate,” similar to the Death Star’s “Battle Station” mode. During the first phase of “Infiltrate,” the Rebels escort a player-controlled U-Wing across a war-torn section of outer space to Scarif’s atmosphere. The second phase has the Rebels attempting to acquire valuable data from the Empire and extracting it during the third phase. Though it can be really tough, I found the third phase to be the most intense and enjoyable. It’s a lot of fun as players carry three objectives all the way across the island to the extraction point.
All expansions include new weapons, heroes/villains, and equipment cards. The new heroes and villains are welcome additions, but seem less important when compared to what these expansions are ultimately about. The new weapons are a nice touch, but don’t add any value since all the weapons in Battlefront feel similar (it seems many players favor blaster pistols over anything else these days, anyway). Some of the new equipment is quite useful. Poison grenades and bacta grenades rank among the most popular. I guarantee you will find many players using either of those, along with a jetpack.
Ultimately, I do not regret making a comeback to Star Wars Battlefront, especially after experiencing the new content. It’s still not a perfect video game, but at this point it does feel more like a complete product. There wasn’t enough to keep people around when it first released, and many gamers didn’t want to pay $50 for more content right after they had spent $60 for what they thought was a complete product. With the season pass now at $29.99, I believe that Battlefront is totally worth the price, though some people are already too far removed and playing newer releases. Hopefully, Rogue One will lead some gamers to check out the wonderful new content that Star Wars Battlefront has to offer.
+ Offers more variety than the initial release
+ Hutt contracts
+ New useful equipment
+ Death Star trench run with your friends
- Weapons all still feel very similar
- New heroes not a big deal
- Scarif environment is kind of plain