Review – Genshin Impact


Developer miHoYo
Publisher miHoYo
Genre Action-RPG
Platforms PlayStation 4, PC (reviewed), Mobile
Release Date September 28, 2020 (PS4, PC, Mobile)
TBA (Nintendo Switch)

When new consoles are on the horizon, few other gaming developments can pull away gamers’ attention for long…but Chinese developer miHoYo has accomplished just that with the release of their new game Genshin Impact. This free-to-play action-RPG has taken the gaming world by storm, grossing over $100 million in less than two weeks and spawning countless new memes. Is this new game the real deal…or a shallow fad soon to be forgotten?

Content Guide

Violence/Magic: Genshin Impact contains plenty of action as you engage in combat with monsters and human enemies alike, but the violence is mild; there is little-to-no blood, and defeated characters simply “poof” out of existence. Your arsenal comprises swords, spears, bows, and magical spells.

Spirituality: Teyvat, the main setting of Genshin Impact, is a polytheistic land, with numerous gods and god-like beings watching over the various regions. These gods often come up in even casual conversation with NPCs. The values of the people of each region reflect the traits of their local deity—the god of Liyue, for example, values contracts and commerce, and so the people of that land spend much of their time trading goods and forming economic bonds with one another. I have to be careful to avoid spoilers here, but suffice to say that some characters perform religious rituals in order to gain the counsel of the gods.

Sexual Content: Some of the female characters wear skin-tight clothing and/or see-through stockings, revealing a bit of leg or cleavage, and their breasts wobble like Jell-O with even slight movement. A couple of characters also engage in a bit of sensual innuendo, namely the busty librarian Lisa, and a shopkeeper named Ying’er who describes perfume-making in a weirdly sexual manner. All that said, the game doesn’t spend much of its time emphasizing sexuality, and the while some of the character designs could be accurately described as risqué, most of them draw more attention to the intricacy of the clothing than to any exposed skin.

Alcohol: The in-game nation of Mondstadt is world-renowned for its high-quality wine, and booze comes up as a topic at several points in the game, including in the taverns where you can find some inebriated patrons.

ESRB rating: T (Teen)


The story takes place in the fantasy world of Teyvat. Two siblings—a boy and a girl—have been freely traveling from world to world and are set to leave Teyvat in search of their next destination, when suddenly an unknown god appears before them and attacks. During this opening cutscene you select which one of the two twins you wish to play as during the game. Once you’ve made your choice, the two characters are separated and subdued by the god. Time skips ahead several years, and you meet Paimon, an adorable floating fairy who happily tags along with your character and serves as a guide to Teyvat as they search for the missing twin.

It’s difficult to render judgment on the game’s overall plot in its current state, because the story is far from over. The world of Teyvat contains seven main regions, but only two—Mondstadt and Liyue—are accessible right now, and I expect that players will see all seven before everything is said and done. The storytelling up to this point is lighthearted, with even the most dramatic sequences containing an undercurrent of optimism. The game has teased some intriguing twists, but much remains to be developed.

The individual characters stand out more than the main plot, for better or worse. The player character stays silent for the vast majority of the time, but the rest of the game’s cast of characters has plenty to say. While each character tends to be rather one-note, they nonetheless prove charming more often than not, and collectively they display a wide range of personalities. Through all your interactions, Paimon remains a constant with her cutesy dialogue that vacillates between endearing and annoying.

From the very outset of your journey, the game’s gorgeous artwork and breathtaking views take center stage, inviting you to explore the vast reaches of this magical land. Indeed, the best part of Genshin Impact’s gameplay is exploring the open world. Whether traveling through the wide plateaus of Mondstadt or the mountainous peaks and valleys of Liyue, each locale features stunning vistas and colorful towns, all filled with collectibles and resources necessary for the game’s myriad of activities. Treasure chests, small groups of enemies, and simple puzzles dot the landscape, enticing you to wander further into the verdant environs. The serene orchestral soundtrack is the perfect accompaniment to your journey, and great to play in the background for writing or studying.

Combat also plays an important role in Genshin Impact, predominantly consisting of quick and charged attacks that are easy to spam as you set up strategic moments to execute your special moves. Your party consists of up to four characters, each with a distinct elemental affinity and their own special abilities; discovering ways to use these varying abilities in tandem with one another forms the depth of the game’s strategy, and is one of the most compelling reasons to obtain new playable characters. I’ve only scratched the surface with the elemental combos possible in the game, but seeing those big damage numbers pop up above my enemies as I create fiery tornadoes makes me want to experiment more.

Slimes and the goat-like humanoid hilichurls serve as your most common foes, but you also encounter a variety of other fantastical creatures as well as some human bandits. While most of your adversaries prove easy to dispatch, some of the special combat challenges found throughout the world can only be completed by quickly and efficiently synergizing your team’s distinct moves. Dungeons unlock as you level up, offering even tougher challenges with greater rewards.

Speaking of rewards, Genshin Impact throws a lot of different resources at you for the purpose of upgrading. Characters, weapons, and the stat-boosting Artifacts each require different sets of upgrade materials, and level caps appear every ten or twenty levels that must be overcome with even rarer items. Some of these resources can be picked up just by fighting regular enemies in the overworld, but others can only be acquired by farming dungeons or minibosses, and those activities only yield rewards if you spend a special resource called Resin. Resin is Genshin Impact’s version of “stamina” or “energy” that you might see in other free-to-play games; each day your Resin replenishes to a set level, and once you use up your allotment for the day you either have to consume another limited resource to get more or wait for it to refill.

All of this plays into the game’s microtransaction systems. Players can purchase Genesis Crystals, which can then be spent on bundles of upgrade materials or converted into Primogems to be used in Genshin’s gacha mechanic, a kind of loot box that contains weapons and playable characters. I’m happy to report that Genshin Impact offers plenty of content for free, especially early in the game. I poured well over a dozen hours into the game, happily upgrading my characters and equipment and exploring every nook and cranny of this vast world before I seriously considered spending any real money. While some of the game’s best characters must be acquired through gacha, the ones you receive for free can get you through all of the main story quests released so far, as well as the vast majority of the side quests. Over time the character and weapon progression do slow down, incentivizing you to spend money, and the game is especially stingy in dealing out its premier five-star weapons and characters. You do receive small amounts of Primogems for completing even minor tasks, though, so there’s a chance—however slim—that you can nab some of the best characters without spending a dime.

The game also allows you to play cooperatively with other players, with one party joining the other’s world. You can request to match up with people both in the overworld and when tackling specific dungeons, and the game makes it easy to accept a co-op request, which can pop up any time during casual exploration. While this is a nice feature to have, it’s also entirely optional; the game as a whole is clearly designed and balanced with single-player in mind, as even the toughest challenges can be overcome with just your own four-character party.

I can list off a few other minor gripes I have with the game—it reuses a specific kind of puzzle far too often, and I encountered some sporadic bugs with the voice lines—but these are, as I said before, minor. Taken as a whole, I have come away impressed with Genshin Impact; exploring the gorgeous, expansive world is a joy, and while the story and characters can be rather hit-and-miss, I’m nonetheless drawn in by their general charm and intrigued by their long-term potential. This game may have taken people by surprise at its release, but its presence will likely be felt for years to come.

The Bottom Line


Genshin Impact boasts an enticing open world, charming characters, and engaging combat—all in an accessible free-to-play format.



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Michael Mendis

Michael Mendis loves to discuss gaming, Christian faith, and how the two interact. In addition to his main hobby of playing video games, he also enjoys watching movies, anime, and baseball.


  1. Dragan on August 26, 2023 at 2:28 pm

    Thank you for that video

  2. Tim on April 5, 2023 at 9:19 am

    Well, unless you are *actually* worshipping the statue as a religious idol, in real life, it’s not a problem. It’s just a bit of fluff because it sounds more in-world than just having that box flatly describe what it does (I believe that’s the one for using Oculi).

  3. Arthur on July 11, 2022 at 2:37 am

    Hello, thank you very much for this review, this game is really blowing up.

    I’m a Christian and I have a question regarding what you feel about the “Worship Statue” option programmed into this game. Initially I feel it’s just a game and I’m only doing it to gain more stamina and resources. But now that I think about it, I’m honestly not sure if this is good to do, even if it’s in a video game. What’s your view on it?

    • Tim on April 5, 2023 at 9:24 am

      Well, unless you are *actually* worshipping the statue as a religious idol, in real life, it’s not a problem. It’s just a bit of fluff because it sounds more in-world than just having that box flatly describe what it does (I believe that’s the one for using Oculi).

  4. Weston Ball on March 26, 2022 at 8:20 am

    I can explain all of the archons and some theories on why they have the names of demons. If you didn’t know, Genshin Impact is highly based on Gnosticism (a religion that has some biblical beliefs). The Gnostics believe that at the beginning, there was God, and he was perfect, but there was also a lesser power. A Demi-urge, as they commonly say. This being placed the Earth underneath false gods, which caused the humans to have no gnosis. Now I realize I need to explain gnosis. The Gnostics believe that each person contains a beyond material being within them that with gnosis (knowledge), can ascend closer towards god. They also have the belief that the material world is basically a trap and was mostly created by the Demi-urge, as God was perfect and couldn’t make any flaws. This is instead of common Christians believing that God made the Earth perfectly and Satan messed it up. The archons are likely named after demons due to them being the gods that the Demi-urge (possibly that’s who you face in the beginning) placed there/controls. Also, the game could be playing along with the Seven Deadly Sins. If you haven’t yet noticed, each archon has seemed to struggle with one of the seven sins (seven archons, seven sins). Venti’s being gluttony, as he’s drunk a lot and doesn’t stop. (Spoiler) Zhongli’s sin is sloth, due to him neglecting most of his duties. The sin of Raiden Shogun is greed, as she is constantly taking from her people and never giving back.

  5. Sebastian on January 22, 2021 at 10:08 pm

    HI, its me again hehehe, thank you for your replies 🙂 i just want you to know that you dont need to wait the release of the other regions to know what’s going on, check this video and maker your own conclusions 🙂

  6. Sebastian on November 18, 2020 at 1:48 pm

    after reading the entire review it is a shame than there is no christian discussion… only a briefly description of what the game is… please please as a christian i would like to read something diferent than ign or eurogamer… something about the gods, archonts, beleifs, why al the godess have names of demons? baal, morax, barbatos… even paimon… what about the 72 demons of salomon, there is a lot of topics for a greater discussion 🙂

    • Courtney Floyd on November 18, 2020 at 4:29 pm

      Hello, Sebastian. I’m not the author, but I also write for GUG. The reviews are meant to be a Christian version of a normal review, like you would see at another review site. We do include specific things, like the Content Guide, you may not see at other places. The deep thoughts you’re looking for are in the Christian Living section or the Articles section of whatever department you like (like Gaming). The reviews are usually just reviews, simply because we don’t have the space for a genuine review plus the deep Christian content. We do have that deep content, though; it’s just not always included in the Reviews themselves. Hope this helps. 🙂

    • Michael Mendis on November 18, 2020 at 4:47 pm

      Hey Sebastian, thanks for the feedback! I like the idea of an article talking about how video games pull from theistic mythologies, and how the portrayal of those gods/demons compare with how real people believed in them/worshipped them. That’s the kind of thing that’s right up our alley, and something that could go beyond just Genshin Impact (which is not to say that focusing specifically on Genshin would be a bad thing, although I’d be hesitant to write too definitively on its story and characters before the main plot reaches its conclusion, which is likely years away).

      In the meantime, if you’re looking for something more theologically focused, I’d recommend checking out my article on the anime The Saga of Tanya the Evil, where I compare the show’s god “Being X” with the real God:

    • Tim on April 5, 2023 at 9:24 am

      Well, to be fair the Lesser Key of Solomon is more like Bible fanfiction than a part of Christianity, much like the complicated angelology of the Middle Ages.

  7. Sebastian on November 18, 2020 at 1:41 pm

    i love the idea of geeks under grace, actually my atheist friend showme this porta… anyhow, i was wonerig if you would talk about something deep, like about the demons names, paimon, barbatos, morax etc…?

    • Thunder Spark on April 24, 2023 at 3:06 am

      Well they can’t really, because besides the names themselves, the actual characters are just that, characters. They’re the same as any other series or game that draws naming inspiration from mythology, in this case a wide variety, including Christian mythology. Old Japanese tales of two Onis, Chinese ones of sleeping dragons, even more futuristic ideas like giant robots.

      Most of the time in-game, their god names are not even used, instead using their titles such as the Raiden Shogun or other names like venti, Zhongli, or Nahida.

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