I played Skyrim for two-hundred hours when it first came out. YOLO!
…Sorry.
Even after all that, I still haven’t done everything in the game. Countless side and main quests remain unquested, shouts remain unshouted, and useless trinkets and wheels of goat cheese remain unstolen.
Fact is, we didn’t need the modding community to create a ton of new items, weapons, and campaigns to make Skyrim unbeatable. I know this. Bethesda knows this. Boromir “One does not simply…” memes everywhere know this. Nonetheless, after two-hundred hours, you fall into a bit of a rut. The game begins losing its mystique—not its addictiveness, mind you. But that feeling you had when you first opened your eyes on that horse-drawn cart with Ulfric Stormloack and that thief from Rorikstead who gets shot in the back? Gone. DLC content and modding expanded and enhanced the experience, yes, but how do we truly regain that sense of larger-than-life adventure Skyrim first birthed in our nerdy little hearts?
You change how you play the game.
A Philosophy of Skyrim
There are complete conversions of Skyrim already available, the most notable being the sublime Frostfall. Frostfall essentially creates a game mechanic where weather, hunger, and thirst adversely impact your character to the extent that if you don’t find shelter, food, and rest, you’ll not only experience stat penalties, but eventually die. Frostfall forces you to be not just an adventurer, but a survivalist. Traveling to Windhelm or Winterhold by foot is a much different experience when you have to take hunger, thirst, precipitation, and the outside temperature into account.
This article is not about Frostfall—though by all means, try it—but rather a list of mods I’ve assembled and a method of playing the game that will provide you a new and refreshing Skyrim experience. My original goal with this method was to combine a series of mods with some self-restrictions to change the way I played Skyrim. I was inspired to do this in consideration of all the campsites in the game.
“All the campsites? Whuuu?”
Think about it. There are a lot of campsites in Skyrim. They’re under clefts in rocks, near fallen trees, or even in old Nordic ruins. You can see where people have been eating, resting, and surviving out in the harsh wilderness. You probably stole some carrots and potatoes right out of their cooking pot, you fiend!
When I first played Skyrim, I didn’t at all feel like I was surviving anything other than tussles with dragons or the occasional dungeon dive. I was a werewolf, so I never got sleeping bonuses. I avoided diseases and I fast-traveled everywhere to complete quests as quickly as possible.
When I stopped and smelled the sweaty bedrolls, so to speak, I realized what the developers were subtly hinting at: enjoying Skyrim not merely as a mad-dash to earn ALL THE ACHIEVEMENTS, but as an invitation to immerse myself in a fantasy world in which the experience itself was the greatest reward. Even a game like World of Warcraft, with its tremendous in-game world, doesn’t lend itself to this sort of satisfaction, because its mechanic of positive reinforcement is character growth through questings and gear acquisition. Basically, I realized that I’d been playing Skyrim like I played World of Warcraft. And all the campsites scattered around Skyrim were subtly saying, “Hey, try this instead.”
So What Do I Do?
You’re the Dragonborn. You do your quests. You push the plot. You dungeon dive. Everything you need to do to complete the game, you keep doing.
You play the game on the highest possible difficulty.
You don’t become a werewolf or vampire, so resting bonuses are worth the effort and disease is a credible threat.
You never fast travel. It is extremely important that you never fast travel, and if you don’t have the self-control, here is a mod that will remove all fast-travel markers from the game. You will still be able to hire horse carriages to travel between major cities.
BONUS POINTS: Don’t ride a horse.
The Mods
The purpose of the mods is to supplement the experience of traveling across Skyrim for days at a time. The focus is on surviving the wilderness in addition to the normal business of adventuring. It includes gear and equipment that would sensibly be present in such a scenario, increased carrying capacity, reduction in the amount of time you’ll spend running back-and-forth selling from merchant to merchant, adjustments to crafting and follower mechanics, and slower passage of time. While there are numerous best modded apk sites, they all share one common goal: to provide users with the best possible experience. To achieve this, they offer a wide variety of features and services. Read more about modded apk on alltipsfinder. For example, some best modded apk sites offer an extensive library of mods, ensuring that users can find the perfect mod for their needs. Others best modded apk sites offer a more personalized experience, allowing users to select the mods that best suit their playstyle. Regardless of the best modded apk site you choose, you can be sure that you’ll be able to enjoy the best possible gaming experience.
The mods are categorized below. If you search for the mod titles on the Steam Workshop or the Skyrim Nexus you should find them right quick.
Companion Character Mods
Sofia
What Is It? A custom, expertly-voiced, female Nord follower who helps you in battle and comments on the events of the story as they unfold. She’ll even sing for you if you ask her nicely. Slight drawback: she talks a lot. But she realizes this and makes fun of herself. Self-awareness can be a real kick in the shins.
Why Should I Get It? I’m not gonna lie, she makes a lot of sexual innuendos and is kind of mean-spirited. But she’s hilarious, and her personal lore is quite interesting. Traveling with Sofia is the equivalent of sitting in the back of the classroom with your BFF cracking jokes about how lame school is. Sofia even takes a few potshots at Lydia. Find her passed out drunk in the stables outside Whiterun, then never leave home without her.
Also: At the end of a long day while you’re resting up and preparing for tomorrow (see “Camping Kit of the Northern Ranger” and “Followers Can Rest” below), Sofia will sometimes sing to herself while you complete needed tasks. She’ll do it without being asked. There’s just something cool and immersive about this.
Man, what I would give to have no responsibilities again and live in my teens so that I could just invest an insane amount of time into one game like this and not worry about all the other games I have to knock off my list. Ah, good times!