Say hello to Kalimba! If you played Project Totem at the Microsoft booth at PAX Prime this year you will recognize Kalimba. It’s a fun puzzler to play alone or with a friend.
“The whole idea for the game came about as a way to blow off steam while my brother, Bo, and I were putting the final touches on our last title, Max: The Curse of Brotherhood,” said Press Play’s Creative Director, Asger Strandby. “Both as a premise and a product, Kalimba is a story of two individuals coming together to achieve something far greater than either of them combined.”
Players command pairs of animated totems in Kalimba, using these elements in clever ways to overcome environmental hazards and topple a dark shaman to reclaim the island of Kalimba. Discovering how to use the varying powers and attributes of these totems in conjunction with one another is crucial to surviving each obstacle with a high score intact.
The island of Kalimba spans three worlds, each encompassing multiple levels and brought to life with a special trixelated graphical style in which everything is built from triangles. This original art design provides each character and setting a distinctive look and identity to balance their unique twists. As they progress, players will scale a totem pole that evolves in an increasingly ornate manner based on players’ scores for each stage, creating a living embodiment of a leaderboard.
Kalimba is now available on Xbox One for $9.99 through the Xbox Games Store, with a PC release expected in January 2015. This game is rated E (Everyone) by the ESRB. For more information on current and future projects from Press Play, please visit http://pressplay.dk, or follow Press Play on Twitter and Facebook, and be sure to visit the Kalimba YouTube channel for helpful hints.