Perhaps one of the most interesting and dynamic twists in any story is when a hero becomes a villain or, even more unlikely, a villain becomes a hero. These twists and turns in a character’s story and personality are among the most dramatic, and really add another, very human, dimension to a fictional setting. We, as humans, are always being tested, tempted, and tried in the content of our character. Even in the Bible, some of the “good guys,” like Judas, became villains; and some “good guys,” like Paul, began their stories as the villains.
It’s pretty obvious that these games will never stop appearing on my lists–and with good reason. The Sukioden games are masterfully written. Of all the main series games, Suikoden 2 is perhaps the most celebrated–and with good reason. Suikoden 2 tells the story of three lifelong friends and how a war between nations ripped them apart. Riou and Nanami were two orphans raised by an old war hero and trained in the discipline and techniques of martial arts. Jowy was the son of an aristocrat, likely an illegitimate one, who found no favor with his stepfather. The three were routinely bullied and cast aside by the children of their hometown. Jowy suffered abuse and rejection from his own family and found himself embraced more by Riou and Nanami. When he and Riou were old enough to serve, they enlisted in the military and were quickly deployed.
The two were the sole survivors of an attack on their brigade, composed by their very own commander in league with the enemy forces, and were framed for the incident. Sentenced to death, Jowy and Riou faced the gallows side-by-side. While still devoted to his friend, Jowy quickly grew sour and resentful of his home nation. When the opportunity presented itself, he switched sides and began to manipulate the enemy army from within. Unfortunately, this put him at odds with his childhood friend and surrogate brother, Riou. As the war grows between the two sides, Jowy repeatedly requests that Riou leave until he can end the war and establish peace. Riou refuses, and, by the end of the game, the two friends must face one another as the leaders of the two armies.
An obscure JRPG series, but a classic none-the-less, Golden Sun is filled with memorable characters, an interesting system of magic, and, of course, a wonderful villain. The first game opens in a small village in the middle of a terrible storm. Landslides and heavy rain turn the once peaceful village into a sloppy nightmare. The player controls a young boy by the name of Issac who must seek out his companions and flee the village before the boulders atop the mountain fall. He manages to find most of his companions, but is delayed when he comes across his father, Kyle, assisting another family in attempting to pull their child from the current of the muddy river. Felix, the elder brother of Jenna, one of the leads of the first game, is swept away along with Kyle when the boulder breaks loose and tumbles down into the village. Felix is knocked senseless but salvaged downstream by a duo of antagonists by the name of Saturos and Menardi.
Caim… was never really a “good” guy precisely. He’s an angry soul with a bloodlust and a reckless personality. Through the first Drakengard, his only voice of reason is found within his dragon, Angelous, who ironically enough holds more compassion for humanity than he does. Drakengard 1 is as much a journey of Caim finding his humanity as it is in his saving the world. He goes from angry and selfish, bloodthirsty and downright defiant, to genuinely caring about someone other than himself.
…Yes, N has a real name (if you can call it that). Behind the silly name and creepy, almost stalker-esque, tendencies in the game, N is actually one of the most well-fleshed-out and sympathetic characters in the Pokemon universe. Very little is known of his early origins. His parents, homeland, and original culture are all a mystery. N was found among wild Pokemon who had, for some reason, decided to raise him like one of their own. It’s likely that the foundling would have been left to his own devices, if not for his ability to actually speak with and understand Pokemon.
Lords of Shadow 2 opens up with a siege on the dark lord’s castle, in which he completely devastates those who dared to come knocking at his door. Like Castlevania: Symphony of the Night, Lords of Shadow 2 teases amazing powers and abilities that are quickly stripped away so that they can be restored throughout the course of the game. Following the conclusion of the siege scene, the game recaps Gabriel’s tragic backstory and his rise to becoming Dracula himself, to include the tragic misunderstanding that led to the death of his son. Or… the supposed death of his son.
Through the course of the game, Alucard guides his sire through his memories, taking the form of his child-like self or that of a white wolf to appeal to Dracula’s more gentle nature. He manifests visions of Marie, Dracula’s slain wife, to assist him in his task. By the end of the game, Gabriel has returned and faces the darkness within himself, overcoming it. While both he and Alucard can do nothing about the state of their bodies, both turn away from the darkness.
I never thought that a fighter game would have any chance of making any kind of impression on me beyond sore fingers and mad button-mashing skills. The story behind Siegfried completely stole the stage for me.
Very long story short, Siegfried went a little off his rocker. He ran into the wood and was swallowed up by madness so severe that he convinced himself that someone else had killed his father. When rumor reached him of the Soul Edge, he sought after the weapon with the full intent to use it… against his father’s killer. When he did get his hands on the blade, it consumed him. The blade carried with it a will of its own and struck a bargain with Siegfried. In exchange for his assistance in collecting souls, it would bring Siegfried’s father back to life. Beyond insane at this moment, Seigfried agreed.
And, finally, the token reformed villain, Cecil. Seeing as the entire story of Final Fantasy IV revolves around Cecil’s coming to terms with his past, renouncing his old ways, and seeking out redemption, it would have been an actual crime not to include him.
Eventually, Cecil turns away from his king and denounces himself as a black knight, instead choosing to walk the path of a paladin in defense of the common people. This choice puts him at odds with his home nation, the king he served his entire life, and even his best friend. The game largely revolves around his struggle to redeem himself and come to terms with the choices he made.
I had forgotten about Siegfried. Have not played a SC game in years. He will always be frozen in SC/II/III for me.
I haven’t played the more recent ones, but I spent a lot of time in the classics. I love the character creation mode. XD