Review – Pop Art

By Derek Thompson | September 14, 2026
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Pop Art is a new design from the duo behind Canvas, and again uses translucent cards to affect colors and scoring. Is it an improvement?

PAX West 2026 Recap

By Andrew Borck | September 9, 2026
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A look at some of the highlights from the Penny Arcade Convention, AKA PAX West.

Growing Up in Hyrule: The Ocarina of Time’s Allegory of Maturity

By Andrew Pair | September 8, 2026
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A Heroic Tale of Becoming An Adult A princess kidnapped, an evil dark lord bent on domination and a mysterious hero with a great destiny, this is the world of ‘The Ocarina of Time’. Hands down one of the greatest fantasy games ever made. When I was a kid this game blew my mind. It…

Review – Hanami

By Derek Thompson | September 7, 2026
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28 years later, Reiner Knizia’s Samurai has been rethemed as Hanami, with some gameplay additions as well. What’s old is new again!

Review – Gudnak

By Andrew Borck | September 4, 2026
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20 cards, and a 3×3 grid. Ready? Battle!

Review – The Bloody Inn

By Stephen Hall | September 3, 2026
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The Bloody Inn is a macabre card game about murdering hotel guests in 1830s France. It’s certainly a unique theme… how does it play?

Boom, Bust, or Meh – September 2026

By Juliana Purnell | September 2, 2026
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For September’s Boom, Bust, or Meh, one of GUG’s film critics takes a look at five upcoming theatrical releases, and judging by their trailers, makes wild guesses as to their chances of success.