Cat Quest is an open world RPG set in the pawsome world of cats! In search of your catnapped sister you pounce into the massive continent of Felingard -- a world crafted in the style of overworld maps of yore and purrrring with cat-tastic characters, stories, and puns!
Leap into a grand adventure in purrsuit of the evil Drakoth and your catnapped sister! Explore Felingard's huge overworld map, risk life and limb delving into dungeons for epic loot, and lend a paw to a furry cast of characters in a flurry of side quests. [PQube]
Single-Player, Action-RPG gameplay
3-4 hours for the main story
November 10, 2017
PS4, Xbox One, Switch, PC
Developer: The Gentlebros
Genre: Action, RPG
Platforms: PS4, Xbox One, Switch, PC
Rating: E10+ for Everyone
One word fits Singapore-based developer The Gentlebros’ Cat Quest perfectly: charming. With the endless deluge of amazing Nintendo Switch indie titles being released each week, there is no doubt this one should stick out with its cute-looking world and an anthropomorphic cat as its main character. While Cat Quest does not reinvent the RPG genre, the sum of its parts are done well.
In Cat Quest the story begins with you taking the role of silent protagonist whose sister has been kidnapped. Its up to you to rescue her, slaying dragons along the way. There are some open world elements to Cat Quest which allow you to explore to your heart’s content, but there really isn’t that much to see and you’re encouraged to stay in certain areas due to how strong some of the creatures are outside of the starting area.
Quests are handled in two ways: main quests and the side quests. The main quests are usually told way ahead of time, with most of them pointing out a big dragon you will eventually have to defeat once you are strong enough. However, if you attempt to go there too early, you’ll probably end up being too weak and be defeated. Thus, the main way to power up your feline protagonist is by clearing out various dungeons and side quests along the way. You’ll get side quests by going to quest boards in each settlement where each a board will usually have one quest open at a time, leading to a more advanced quests with each goal met. By completing the side quests, you’ll get bonus amounts of money, experience, and occasionally equipment you’ll be able to put on your character.
Controls and combat are pretty simplistic with you having a single attack button, dodge-roll button, and four trigger buttons used for spells which players can set in the menu. Spells in Cat Quest are typical of many RPG’s, such as fire, lightning, ice, and healing. You will be able to upgrade each spell by visiting the various Arcane houses where you initially get a new spell and then level up your previous magic spells all the way up to a maximum level of ten.
Equipment is also handled in a simplistic way, with you being able to have one weapon, a suit of armor, and helmet equipped. There are a good amount of different types of weapons and armor pieces to find, and it’s a nice touch that each item you equip shows up on your protagonist in the field of play. If you find the same piece of armor or weapon in a chest or by defeating an enemy, the current item is leveled up. It is refreshing to see that the exact same piece of equipment is being put to good use instead of just clogging up your inventory slots.
Unfortunately, there is no way to just straight up buy what piece of equipment you want at the various shops in towns. When you go to the blacksmith, you are able to buy one of two chests: a fifty gold chest or a 5,000 gold chest; each time you get a random piece of equipment. It’s a gamble similar to loot boxes, but thankfully,there are no microtransactions involved.
The main quests and even the side quests progress in a pretty linear fashion even in the open world environment with most of the mission structures revolving around fetch quests consisting of going to one spot, defeating the group of enemies, and then running back to where the mission originated from. There are a few different missions to take part in, but generally, the side quests and even the main quests lack any originality or unique premise.
Cat Quest itself does not take long to beat, taking me roughly 3-4 hours to complete on my first playthrough, though there are plenty of side quests to complete if you plan on maxing out your character. The difficulty is also on the easier side—if you fail a quest or are defeated in battle you’ll just get set back a little bit to where your previous location was. Most of the quests only take a few minutes to complete anyway, so it really isn’t that big of a deal. Finally, there is no penalty for dying and you are able to keep all the money, experience, and equipment you earned before dying.
My only big complaint with Cat Quest is its relatively short nature not only in its overall design of the world, but in the overly simplistic nature of it all. While the world is somewhat big to explore and there are plenty of dungeons to loot, they all look very similar to one another, and you will be fighting the same monster types from the beginning of the game all the way to the end. They don’t even change in color scheme, only attacking slightly harder and taking more hits to defeat.
Overall, Cat Quest is a cute and simple action-RPG that can be somewhat shallow at times. The charming aesthetic of the world and the cheery soundtrack will definitely be enjoyable to many people—especially children—and if you are looking for a simple RPG this may be a good one to check out.
+ Charming world to explore
+ Combat is easy to control and fun
+ Plenty of side quests to take part in
- Story is forgettable
- Barebones gameplay
- Frustrating equipment buying mechanics